Today's  Pokemon Card of the Day is Tangrowth from the Stormfront set.  This is a  stage 2, grass type Pokemon card with an hp of 110.  It has a +30  weakness to fire type Pokemon, a -20 resistance to water type Pokemon,  and a three colorless energy card retreat cost.  Tangrowth's Poke-Body  is called Green Renewal and it allows you to remove one damage counter  between every turn from Tangrowth.  Besides the Poke-Body, Tangrowth has  two moves, the first move is called Green Acid and for two energy  cards, one each of grass and colorless, Tangrowth does 20 damage and you  also flip two coins when performing this move, if the first one is  heads the defending Pokemon is confused, if the second one is heads the  defending Pokemon is poisoned.  Tangrowth's second move is called  Reaching Vine and this move does 60 damage plus 20 more damage to two of  your opponent's benched Pokemon all for four energy cards, two each of  colorless and grass.  As far as strategy goes, even though Tangrowth  only has 110 hp it should be able to last much longer than that since it  can remove 10 damage every turn.  I would try and use Green Acid first  to inflict a special condition on the defending Pokemon and then spread  damage around then next turn with Reaching Vine.  I would give this card  a 3 out of 5.  It is quite average, it does have a high retreat cost  and low hp, but if you are willing to load this card up with energy  cards on your bench you can use Reaching Vine every turn since you don't  have to discard any  energy cards when you use that move.  So after a  few turns if you can keep Tangrowth awhile you could end up knocking out  2 or 3 Pokemon at once.  So thanks for reading today's review of  Tangrowth from the Stormfront set, stay tuned for tomorrow's review of  Tyranitar from the same set. Pokemon Card of the Day: Tangrowth (Stormfront)
Today's  Pokemon Card of the Day is Tangrowth from the Stormfront set.  This is a  stage 2, grass type Pokemon card with an hp of 110.  It has a +30  weakness to fire type Pokemon, a -20 resistance to water type Pokemon,  and a three colorless energy card retreat cost.  Tangrowth's Poke-Body  is called Green Renewal and it allows you to remove one damage counter  between every turn from Tangrowth.  Besides the Poke-Body, Tangrowth has  two moves, the first move is called Green Acid and for two energy  cards, one each of grass and colorless, Tangrowth does 20 damage and you  also flip two coins when performing this move, if the first one is  heads the defending Pokemon is confused, if the second one is heads the  defending Pokemon is poisoned.  Tangrowth's second move is called  Reaching Vine and this move does 60 damage plus 20 more damage to two of  your opponent's benched Pokemon all for four energy cards, two each of  colorless and grass.  As far as strategy goes, even though Tangrowth  only has 110 hp it should be able to last much longer than that since it  can remove 10 damage every turn.  I would try and use Green Acid first  to inflict a special condition on the defending Pokemon and then spread  damage around then next turn with Reaching Vine.  I would give this card  a 3 out of 5.  It is quite average, it does have a high retreat cost  and low hp, but if you are willing to load this card up with energy  cards on your bench you can use Reaching Vine every turn since you don't  have to discard any  energy cards when you use that move.  So after a  few turns if you can keep Tangrowth awhile you could end up knocking out  2 or 3 Pokemon at once.  So thanks for reading today's review of  Tangrowth from the Stormfront set, stay tuned for tomorrow's review of  Tyranitar from the same set.